Environment variables sit between flags and fpack.yaml in precedence: a flag beats a variable, a variable beats the file. This page lists every variable fpack reads, grouped by purpose. For how to use them for secrets, see
Secrets and variables.
Variables that map to fpack.yaml keys#
Generated from the key registry. Any value in fpack.yaml can also reference arbitrary variables with
${VAR} / ${VAR:-default}.
| Variable | fpack.yaml key | Type | Description |
|---|---|---|---|
FPACK_FLUTTER |
flutter.sdk |
path | Flutter SDK root to use. |
FPACK_MODE |
build.mode |
release \ |
profile \ |
FPACK_FLAVOR |
build.flavor |
string | Flavor / Xcode scheme (--flavor); appears in file names as {flavor}. |
FPACK_ENTRY |
build.target |
path | Entry point (flutter -t). |
FPACK_BUILD_NAME |
build.build_name |
string/number | Version name ({version}). |
FPACK_BUILD_NUMBER |
build.build_number |
string/number | Build number ({build}). |
FPACK_OBFUSCATE |
build.obfuscate |
bool | Obfuscate Dart code; symbols go to split_debug_info (default |
FPACK_OUTPUT_DIR |
output.dir |
string | Artifact directory (relative to the project). Placeholders: {app} {version} {build} {flavor} {mode}. |
FPACK_OVERWRITE |
output.overwrite |
bool | Replace existing artifacts instead of stopping. |
FPACK_SPLIT_PER_ABI |
android.split_per_abi |
false \ |
true \ |
FPACK_ANDROID_KEYSTORE |
android.signing.store_file |
path | Keystore file (.jks/.keystore). FPACK_ANDROID_KEYSTORE_BASE64 can provide it in CI. |
FPACK_ANDROID_KEYSTORE_PASSWORD |
android.signing.store_password |
string | Keystore password. |
FPACK_ANDROID_KEY_ALIAS |
android.signing.key_alias |
string | Key alias. |
FPACK_ANDROID_KEY_PASSWORD |
android.signing.key_password |
string | Key password. |
FPACK_IOS_EXPORT_METHOD |
ios.export_method |
app-store-connect \ |
app-store \ |
FPACK_IOS_EXPORT_OPTIONS_PLIST |
ios.export_options_plist |
path | Your own ExportOptions.plist; wins over every generated option below. |
FPACK_IOS_CODESIGN |
ios.codesign |
bool | false = unsigned IPA (Payload/ zip) for re-signing later. |
FPACK_MACOS_SIGN |
macos.sign.enabled |
bool | Re-sign the .app with Developer ID (and sign the DMG). true without identity picks the first "Developer ID Application" identity. false (--no-sign) also disables pkg signing and notarization. |
FPACK_MACOS_SIGN_IDENTITY |
macos.sign.identity |
string | codesign identity for the app; setting it turns signing on. |
FPACK_MACOS_NOTARIZE |
macos.sign.notarize |
bool | Notarize and staple the zip, DMG and signed pkg (uploads to Apple). |
FPACK_MACOS_NOTARY_PROFILE |
macos.sign.notary_profile |
string |
Keychain profile from
xcrun notarytool store-credentials <name>
(recommended locally).
|
FPACK_NOTARY_APPLE_ID |
macos.sign.notary_apple_id |
string | Apple ID for notarization (with notary_team_id + notary_password), instead of a profile. |
FPACK_NOTARY_TEAM_ID |
macos.sign.notary_team_id |
string | Team ID for Apple ID notarization. |
FPACK_NOTARY_PASSWORD |
macos.sign.notary_password |
string | App-specific password for Apple ID notarization. |
FPACK_NOTARY_API_KEY |
macos.sign.notary_api_key |
path | App Store Connect API key (.p8) for notarization (CI friendly). |
FPACK_NOTARY_API_KEY_ID |
macos.sign.notary_api_key_id |
string | API key ID. |
FPACK_NOTARY_API_ISSUER |
macos.sign.notary_api_issuer |
string | API issuer UUID (omit for individual keys). |
FPACK_MACOS_INSTALLER_IDENTITY |
macos.sign.installer_identity |
string | Signs the .pkg; a separate certificate from the app's "Developer ID Application". Unset = unsigned pkg. |
FPACK_MACOS_PROVISIONING_PROFILE |
macos.sign.provisioning_profile |
path | Developer ID provisioning profile, copied to Contents/embedded.provisionprofile before signing. Required when the entitlements use restricted keys (aps-environment, iCloud, associated domains, keychain access groups, …). |
FPACK_MACOS_PROFILE_CHECK |
macos.sign.profile_check |
bool | Check provisioning profiles and restricted entitlements before signing (type Developer ID, team, app id, expiry, authorized entitlements) and refuse development profiles. false skips the checks. |
FPACK_NOTARIZE_WAIT |
macos.notarize.wait |
bool |
true: stay attached until Apple answers (shows elapsed time; Ctrl-C stops waiting, the submission continues at Apple). false: submit, write NOTARIZATION.md / notarization.json and finish with status "submitted"; later run
fpack notarize finish
to staple.
|
FPACK_MACOS_SMOKE_TEST |
macos.smoke_test |
bool | After signing, launch the app, check that it is still running after smoke_test_seconds, then quit it (catches launch failures such as unauthorized entitlements). |
FPACK_DMG_TOOL |
macos.dmg.tool |
auto \ |
hdiutil \ |
FPACK_WINDOWS_CERTIFICATE |
windows.sign.certificate |
path | Code signing certificate (.pfx). Setting it (or thumbprint) signs the app .exe, the installer and the MSIX. |
FPACK_WINDOWS_CERTIFICATE_PASSWORD |
windows.sign.password |
string | Certificate password. |
FPACK_WINDOWS_CERT_THUMBPRINT |
windows.sign.thumbprint |
string | SHA-1 thumbprint of a certificate in the Windows certificate store (/sha1), instead of a .pfx. |
FPACK_WINDOWS_CERT_SUBJECT |
windows.sign.subject |
string | Subject name of a certificate in the store (/n), instead of a thumbprint. |
FPACK_WINDOWS_SIGN_DLIB |
windows.sign.dlib |
path | signtool plugin (/dlib) for cloud signing, e.g. Azure Trusted Signing; needs dlib_metadata. |
FPACK_WINDOWS_SIGN_DLIB_METADATA |
windows.sign.dlib_metadata |
path | Metadata file for the dlib (/dmdf), e.g. the Trusted Signing account and profile. |
FPACK_SNAP_BUILD_MODE |
linux.snap.build_mode |
auto \ |
destructive \ |
Variables by purpose#
| Variable | Effect |
|---|---|
FPACK_FLUTTER | Flutter SDK path |
FPACK_CONFIG | configuration file path |
FPACK_MODE
FPACK_FLAVOR
FPACK_ENTRY
FPACK_BUILD_NAME
FPACK_BUILD_NUMBER
|
build parameters |
FPACK_OUTPUT_DIR
FPACK_OVERWRITE
FPACK_SPLIT_PER_ABI
FPACK_OBFUSCATE
|
output / Android / obfuscation |
FPACK_ANDROID_KEYSTORE
FPACK_ANDROID_KEYSTORE_BASE64
FPACK_ANDROID_KEYSTORE_PASSWORD
FPACK_ANDROID_KEY_ALIAS
FPACK_ANDROID_KEY_PASSWORD
|
Android signing |
FPACK_IOS_EXPORT_METHOD
FPACK_IOS_EXPORT_OPTIONS_PLIST
FPACK_IOS_CODESIGN
|
iOS export |
FPACK_MACOS_SIGN
FPACK_MACOS_SIGN_IDENTITY
FPACK_MACOS_INSTALLER_IDENTITY
FPACK_MACOS_NOTARIZE
FPACK_MACOS_NOTARY_PROFILE
FPACK_NOTARIZE_WAIT
FPACK_MACOS_PROVISIONING_PROFILE
FPACK_MACOS_PROFILE_CHECK
FPACK_MACOS_SMOKE_TEST
FPACK_DMG_TOOL
|
macOS |
FPACK_NOTARY_APPLE_ID
FPACK_NOTARY_TEAM_ID
FPACK_NOTARY_PASSWORD
FPACK_NOTARY_API_KEY
FPACK_NOTARY_API_KEY_ID
FPACK_NOTARY_API_ISSUER
|
macOS notary credentials (Apple ID / API key) |
FPACK_WINDOWS_CERTIFICATE
FPACK_WINDOWS_CERTIFICATE_PASSWORD
FPACK_WINDOWS_CERT_THUMBPRINT
FPACK_WINDOWS_CERT_SUBJECT
FPACK_WINDOWS_SIGN_DLIB
FPACK_WINDOWS_SIGN_DLIB_METADATA
|
Windows code signing (.pfx, certificate store, or a signtool dlib such as Azure Trusted Signing) |
FPACK_LANG |
zh
/
en
(default: the OS language – see
Output language
)
|
NO_COLOR / FPACK_NO_COLOR / FORCE_COLOR |
colors |
FPACK_CORE | use this native core binary (development) |
FPACK_HOME | core cache directory |
FPACK_REBUILD=1 |
build the core with local Go first (after changing the Go sources) |
FPACK_GO |
the Go used for the fallback build (none disables local builds) |
FPACK_NO_DOWNLOAD=1 / FPACK_DOWNLOAD_URL |
never download (build locally) / download mirror (intranet); see how the launcher finds the native core |
Output language#
fpack (the Go core and the Dart launcher) speaks Chinese when your operating system's language is Chinese (any
zh variant: Simplified, Traditional, Hong Kong…) and English otherwise. Everything follows it: messages, help,
doctor / list output, error hints, the comments of the fpack.yaml
written by fpack init, and NOTARIZATION.md.
Precedence (first match wins):
--lang zh|enFPACK_LANG=zh|en-
the operating system language:
- macOS: the first language in System Settings → General → Language & Region (
defaults read -g AppleLanguages), thenAppleLocale. Terminal usually setsLANGfrom the region (oftenen_US.UTF-8even with a Chinese UI), soLANG/LANGUAGEare only used if that lookup fails; an explicitLC_ALLorLC_MESSAGESstill wins. The result is cached in~/Library/Caches/fpack/os-languageand refreshed when the system preferences change. - Windows: the user's display language (
GetUserDefaultUILanguage, no subprocess);LANGset by Git Bash/MSYS is ignored, an explicitLC_ALL/LC_MESSAGESstill wins. - Linux and others:
LC_ALL,LC_MESSAGES,LANGUAGE(first entry),LANG;C/POSIXare skipped.
- macOS: the first language in System Settings → General → Language & Region (
Other variables fpack reads#
| Variable | Used for |
|---|---|
FLUTTER_ROOT, FVM_CACHE_PATH |
finding the Flutter SDK (after
--flutter
,
FPACK_FLUTTER
,
flutter.sdk
and the project's FVM link)
|
ANDROID_HOME / ANDROID_SDK_ROOT |
Android SDK tools (
apksigner
), after
flutter config --android-sdk
and before the default install folders (Flutter's own order)
|
JAVA_HOME |
keytool
/ Java version check, after
flutter config --jdk-dir
and Android Studio's bundled JDK, before
PATH
|
XDG_CONFIG_HOME, APPDATA |
where Flutter's settings file is read from (for --android-sdk / --jdk-dir) |
LOCALAPPDATA, ProgramFiles, ProgramFiles(x86) |
Windows: default locations of the Android SDK, Inno Setup, FVM and Flutter |
LC_ALL, LC_MESSAGES, LANGUAGE, LANG |
output language (see above) |
NO_COLOR, FPACK_NO_COLOR, TERM=dumb, FORCE_COLOR |
colors; TERM=dumb also turns off spinners |
COLUMNS | table width when the terminal size is unknown |
XDG_CACHE_HOME |
launcher: cache root on Linux (FPACK_HOME overrides it) |
Variables fpack sets for hooks#
fpack passes these to hooks; they are outputs, not settings.
| Variable | Value |
|---|---|
FPACK_PROJECT_ROOT | the project directory |
FPACK_OUTPUT_DIR | the artifact directory |
FPACK_VERSION, FPACK_BUILD_NUMBER |
version name and build number |
FPACK_MODE, FPACK_FLAVOR | build mode and flavor |
FPACK_TARGET |
the target (pre_package / post_package) |
FPACK_ARTIFACT, FPACK_ARTIFACTS |
artifacts (post_package, post_build) |
FPACK_SUCCESS |
1 or 0 (post_build) |
环境变量在优先级中位于命令行参数和
fpack.yaml 之间:参数覆盖变量,变量覆盖文件。本页按用途列出 fpack 读取的每个变量。如何用它们保管密钥,见密钥与环境变量。
对应 fpack.yaml 键的变量#
由键注册表生成。它们覆盖 fpack.yaml,又会被命令行参数覆盖。fpack.yaml 中的任何值也都可以用 ${VAR}
/ ${VAR:-默认值} 引用任意环境变量。
| 变量 | 对应 fpack.yaml | 类型 | 说明 |
|---|---|---|---|
FPACK_FLUTTER |
flutter.sdk |
path | 使用的 Flutter SDK 根目录。 |
FPACK_MODE |
build.mode |
release \ |
profile \ |
FPACK_FLAVOR |
build.flavor |
string | flavor / Xcode scheme(--flavor);文件名中的 {flavor}。 |
FPACK_ENTRY |
build.target |
path | 入口文件(flutter -t)。 |
FPACK_BUILD_NAME |
build.build_name |
string/number | 版本名({version})。 |
FPACK_BUILD_NUMBER |
build.build_number |
string/number | 构建号({build})。 |
FPACK_OBFUSCATE |
build.obfuscate |
bool | 混淆 Dart 代码;符号文件保存到 split_debug_info(默认 <输出目录>/debug-info/<平台>)。 |
FPACK_OUTPUT_DIR |
output.dir |
string | 产物目录(相对于项目)。占位符:{app} {version} {build} {flavor} {mode}。 |
FPACK_OVERWRITE |
output.overwrite |
bool | 已存在同名产物时覆盖,而不是停止。 |
FPACK_SPLIT_PER_ABI |
android.split_per_abi |
false \ |
true \ |
FPACK_ANDROID_KEYSTORE |
android.signing.store_file |
path | keystore 文件(.jks/.keystore)。CI 中可用 FPACK_ANDROID_KEYSTORE_BASE64 提供。 |
FPACK_ANDROID_KEYSTORE_PASSWORD |
android.signing.store_password |
string | keystore 密码。 |
FPACK_ANDROID_KEY_ALIAS |
android.signing.key_alias |
string | key 别名。 |
FPACK_ANDROID_KEY_PASSWORD |
android.signing.key_password |
string | key 密码。 |
FPACK_IOS_EXPORT_METHOD |
ios.export_method |
app-store-connect \ |
app-store \ |
FPACK_IOS_EXPORT_OPTIONS_PLIST |
ios.export_options_plist |
path | 自己的 ExportOptions.plist;优先于下面所有生成选项。 |
FPACK_IOS_CODESIGN |
ios.codesign |
bool | false:构建未签名 IPA(Payload/ 结构),用于之后重签名。 |
FPACK_MACOS_SIGN |
macos.sign.enabled |
bool | 用 Developer ID 重新签名 .app(并签名 DMG)。为 true 但未设置 identity 时自动选用第一个 “Developer ID Application” 证书。false(--no-sign)同时关闭 pkg 签名与公证。 |
FPACK_MACOS_SIGN_IDENTITY |
macos.sign.identity |
string | App 的 codesign 证书;设置后即启用签名。 |
FPACK_MACOS_NOTARIZE |
macos.sign.notarize |
bool | 公证并装订 zip、DMG 与已签名的 pkg(会上传到 Apple)。 |
FPACK_MACOS_NOTARY_PROFILE |
macos.sign.notary_profile |
string | xcrun notarytool store-credentials <名字> 创建的钥匙串配置名(本地推荐)。 |
FPACK_NOTARY_APPLE_ID |
macos.sign.notary_apple_id |
string | 公证用 Apple ID(配合 notary_team_id + notary_password),替代钥匙串配置。 |
FPACK_NOTARY_TEAM_ID |
macos.sign.notary_team_id |
string | Apple ID 公证时的团队 ID。 |
FPACK_NOTARY_PASSWORD |
macos.sign.notary_password |
string | Apple ID 公证用的 App 专用密码。 |
FPACK_NOTARY_API_KEY |
macos.sign.notary_api_key |
path | 公证用 App Store Connect API 密钥(.p8,适合 CI)。 |
FPACK_NOTARY_API_KEY_ID |
macos.sign.notary_api_key_id |
string | API 密钥 ID。 |
FPACK_NOTARY_API_ISSUER |
macos.sign.notary_api_issuer |
string | API Issuer UUID(个人密钥可省略)。 |
FPACK_MACOS_INSTALLER_IDENTITY |
macos.sign.installer_identity |
string | 签名 .pkg 的证书,与 App 的 “Developer ID Application” 不同。不设置则 pkg 不签名。 |
FPACK_MACOS_PROVISIONING_PROFILE |
macos.sign.provisioning_profile |
path | Developer ID 描述文件,签名前复制为 Contents/embedded.provisionprofile。entitlements 使用受限键(aps-environment、iCloud、associated domains、keychain access groups 等)时必需。 |
FPACK_MACOS_PROFILE_CHECK |
macos.sign.profile_check |
bool | 签名前检查描述文件与受限 entitlements(Developer ID 类型、团队、App ID、有效期、已授权的 entitlements),并拒绝开发描述文件。false 跳过检查。 |
FPACK_NOTARIZE_WAIT |
macos.notarize.wait |
bool |
true:一直等待 Apple 返回结果(显示已等待时间;按 Ctrl-C 只是停止等待,Apple 端会继续处理)。false:提交后写入 NOTARIZATION.md / notarization.json 并结束,状态为 “submitted”;之后运行
fpack notarize finish
装订。
|
FPACK_MACOS_SMOKE_TEST |
macos.smoke_test |
bool | 签名后启动 App,检查 smoke_test_seconds 秒后仍在运行,然后退出(可发现未授权 entitlements 等启动失败)。 |
FPACK_DMG_TOOL |
macos.dmg.tool |
auto \ |
hdiutil \ |
FPACK_WINDOWS_CERTIFICATE |
windows.sign.certificate |
path | 代码签名证书(.pfx)。设置它(或 thumbprint)后会签名应用 .exe、安装程序和 MSIX。 |
FPACK_WINDOWS_CERTIFICATE_PASSWORD |
windows.sign.password |
string | 证书密码。 |
FPACK_WINDOWS_CERT_THUMBPRINT |
windows.sign.thumbprint |
string | Windows 证书存储中证书的 SHA-1 指纹(/sha1),替代 .pfx。 |
FPACK_WINDOWS_CERT_SUBJECT |
windows.sign.subject |
string | 证书存储中证书的主题名称(/n),替代指纹。 |
FPACK_WINDOWS_SIGN_DLIB |
windows.sign.dlib |
path | 用于云签名的 signtool 插件(/dlib),如 Azure Trusted Signing;需同时设置 dlib_metadata。 |
FPACK_WINDOWS_SIGN_DLIB_METADATA |
windows.sign.dlib_metadata |
path | dlib 的元数据文件(/dmdf),如 Trusted Signing 的账户和证书配置。 |
FPACK_SNAP_BUILD_MODE |
linux.snap.build_mode |
auto \ |
destructive \ |
按用途分类的变量#
| 变量 | 作用 |
|---|---|
FPACK_FLUTTER | Flutter SDK 路径 |
FPACK_CONFIG | 配置文件路径 |
FPACK_MODE
FPACK_FLAVOR
FPACK_ENTRY
FPACK_BUILD_NAME
FPACK_BUILD_NUMBER
|
构建参数 |
FPACK_OUTPUT_DIR
FPACK_OVERWRITE
FPACK_SPLIT_PER_ABI
FPACK_OBFUSCATE
|
输出 / Android / 混淆 |
FPACK_ANDROID_KEYSTORE
FPACK_ANDROID_KEYSTORE_BASE64
FPACK_ANDROID_KEYSTORE_PASSWORD
FPACK_ANDROID_KEY_ALIAS
FPACK_ANDROID_KEY_PASSWORD
|
Android 签名 |
FPACK_IOS_EXPORT_METHOD
FPACK_IOS_EXPORT_OPTIONS_PLIST
FPACK_IOS_CODESIGN
|
iOS 导出 |
FPACK_MACOS_SIGN
FPACK_MACOS_SIGN_IDENTITY
FPACK_MACOS_INSTALLER_IDENTITY
FPACK_MACOS_NOTARIZE
FPACK_MACOS_NOTARY_PROFILE
FPACK_NOTARIZE_WAIT
FPACK_MACOS_PROVISIONING_PROFILE
FPACK_MACOS_PROFILE_CHECK
FPACK_MACOS_SMOKE_TEST
FPACK_DMG_TOOL
|
macOS |
FPACK_NOTARY_APPLE_ID
FPACK_NOTARY_TEAM_ID
FPACK_NOTARY_PASSWORD
FPACK_NOTARY_API_KEY
FPACK_NOTARY_API_KEY_ID
FPACK_NOTARY_API_ISSUER
|
macOS 公证凭证(Apple ID / API 密钥) |
FPACK_WINDOWS_CERTIFICATE
FPACK_WINDOWS_CERTIFICATE_PASSWORD
FPACK_WINDOWS_CERT_THUMBPRINT
FPACK_WINDOWS_CERT_SUBJECT
FPACK_WINDOWS_SIGN_DLIB
FPACK_WINDOWS_SIGN_DLIB_METADATA
|
Windows 代码签名(.pfx、证书存储,或 Azure Trusted Signing 等 signtool dlib) |
FPACK_LANG | zh / en(默认跟随系统语言,见下文「输出语言」) |
NO_COLOR / FPACK_NO_COLOR / FORCE_COLOR | 颜色控制 |
FPACK_CORE | 指定原生核心二进制(开发用) |
FPACK_HOME | 核心缓存目录 |
FPACK_REBUILD=1 | 强制先用本机 Go 重新编译核心(修改了 Go 源码时) |
FPACK_GO | 回退编译时使用的 Go(none 表示禁止本机编译) |
FPACK_NO_DOWNLOAD=1 / FPACK_DOWNLOAD_URL |
禁止下载(直接本机编译) / 自定义下载地址(内网镜像);见启动器如何找到原生核心 |
输出语言#
fpack(Go 核心和 Dart 启动器)在操作系统语言为中文(任何 zh 变体:简体、繁体、香港等)时使用中文,其余情况一律使用英文。所有内容都随之切换:提示信息、帮助、doctor
/ list 输出、错误提示、fpack init 生成的 fpack.yaml 注释,以及 NOTARIZATION.md。
优先级(先匹配者生效):
--lang zh|enFPACK_LANG=zh|en-
操作系统语言:
- macOS:系统设置 → 通用 → 语言与地区 中的第一个语言(
defaults read -g AppleLanguages),其次AppleLocale。终端通常按“地区”设置LANG(即使界面是中文也常为en_US.UTF-8),所以只有读取失败时才使用LANG/LANGUAGE;显式设置的LC_ALL或LC_MESSAGES仍然优先。结果缓存在~/Library/Caches/fpack/os-language,系统偏好设置变化后自动刷新。 - Windows:用户的显示语言(
GetUserDefaultUILanguage,不启动子进程);忽略 Git Bash/MSYS 设置的LANG,显式的LC_ALL/LC_MESSAGES仍然优先。 - Linux 等:依次读取
LC_ALL、LC_MESSAGES、LANGUAGE(第一项)、LANG;跳过C/POSIX。
- macOS:系统设置 → 通用 → 语言与地区 中的第一个语言(
fpack 读取的其他变量#
| 变量 | 用途 |
|---|---|
FLUTTER_ROOT、FVM_CACHE_PATH |
查找 Flutter SDK(在
--flutter
、
FPACK_FLUTTER
、
flutter.sdk
与项目的 FVM 链接之后)
|
ANDROID_HOME / ANDROID_SDK_ROOT |
Android SDK 工具(
apksigner
),顺序与 Flutter 相同:先
flutter config --android-sdk
,再这两个变量,最后默认安装目录
|
JAVA_HOME |
keytool
/ Java 版本检查:先
flutter config --jdk-dir
与 Android Studio 自带的 JDK,再
JAVA_HOME
,最后
PATH
|
XDG_CONFIG_HOME、APPDATA |
读取 Flutter 设置文件的位置(--android-sdk / --jdk-dir) |
LOCALAPPDATA、ProgramFiles、ProgramFiles(x86) |
Windows:Android SDK、Inno Setup、FVM 与 Flutter 的默认安装位置 |
LC_ALL、LC_MESSAGES、LANGUAGE、LANG |
输出语言(见上文) |
NO_COLOR、FPACK_NO_COLOR、TERM=dumb、FORCE_COLOR |
颜色;TERM=dumb 同时关闭进度动画 |
COLUMNS | 无法获取终端宽度时的表格宽度 |
XDG_CACHE_HOME | 启动器:Linux 上的缓存根目录(可被 FPACK_HOME 覆盖) |
fpack 为钩子设置的变量#
fpack 把这些变量传给钩子;它们是输出,不是设置。
| 变量 | 值 |
|---|---|
FPACK_PROJECT_ROOT | 项目目录 |
FPACK_OUTPUT_DIR | 产物目录 |
FPACK_VERSION、FPACK_BUILD_NUMBER | 版本名和构建号 |
FPACK_MODE、FPACK_FLAVOR | 构建模式和 flavor |
FPACK_TARGET | 目标(pre_package / post_package) |
FPACK_ARTIFACT、FPACK_ARTIFACTS |
产物(post_package、post_build) |
FPACK_SUCCESS | 1 或 0(post_build) |